THIS IS WHAT I THINK WILL BE INCLUDED IN THE GRAPHICAL ENGINE. I DON'T KNOW FOR SURE. Sorry about the poor quality, this was released before the days of youtube HD and I never thought that youtube would actually do it. Amazing how things progress, huh? Shame the same can't be said about graphics technologies, which seem to have slowed down recently. I blame the current consoles and their hardware limitations. I feel that they will dictate the graphics in games from now on, pray for the Playstation 4 and Xbox big number soon!
Although a lot of these technologies are playable in realtime already, I doubt we'll see them in games for a while because game designers tend to make games for the lowest common denominator. Once the slowest PCs out can support things, we'll see wider adoption of them. If you want to know how long that will be, try to follow the latest CPUs being released (Sandybridge and Bulldozer, from Intel and AMD respectively). These new CPUs manage to squeeze a graphics card on them as well. They're still slow, though it would help the entire WORLD if they decide to step up their game a bit. Stupid integrated graphics. And stupid Nvidia for keeping PhysX to themselves, instead of letting other companies use the code as well. Nvidia has messed up the potential for real time physics in games, unless somebody comes along and makes an open-source equivalent. I guess that Havok is the closest thing to this.
I also have some speculation at the end about Half Life 3. But it's probably not right because it's just speculation! but it's fun just predicting things and seeing how they end up anyway.
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ADDITIONAL STUFF THAT MIGHT BE INCLUDED
PARALLAX MAPPING
Parallax mapping is already pretty much obsolete thanks to tessellation support in dx11, I have no doubt that it will become used more and more as time goes on, especially if the next generation of consoles support it. Below is a pretty video showing tessellation, on the famous unigine 2.1 Heaven benchmark.
http://www.youtube.com/watch?v=bkKtY2G3FbU
RAYTRACING
Raytracing is the other biggie I missed out of this video. So far there are very few interesting examples of it in realtime. Personally I'm not too impressed by the reflection demos, I'm far more interested in the lighting potential it has. Nvidia has a nice car example (you can download it if you have an nvidia 400 or 500 series graphics card)
http://www.youtube.com/watch?v=rHAIWOIxv3Q
There's also a nice minecraft raytracing video that shows how much better the lighting will look if done with raytracing. There's still a large amount of noise when moving the camera about though, this will likely lessen as time goes on and processing becomes faster.
http://www.youtube.com/watch?v=xZ62VwiLr3A
VOXELS
It's like Delta Force, all over again! Imagine a world made up of lots and lots of small 'bits'. Like lego. This is a long way off being viable, but obviously simulating a world out of lots of small bits is beneficial. It's almost like the way that real life works! The only thing I know that could possibly support this so far is ID Tech 6, the next engine on from the one powering RAGE.
If I've missed out anything big then please tell me.
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Scenes included in this video (in order)...
Source Engine - Source - Half Life 2
Radiosity - Geomerics - Enlighten
Parallax Mapping - Source - Simulated with Polygons
Rays of light - Crytek 2 - Crysis
Wood Splintering - Pixelux DMM- Starwars
Door example - Source - Simulated with physics objects
Castle smashing - DMM - Pixelux
Destructable walls - Geomod - Red Faction
Rugby Scene (Animations) - Euphoria - Back Breaker
Dented Oildrums - Ageia - Ageia
Real time water #1 - Ageia - Unreal Engine 3
Real time water #2 - Realflow - Maya (This one isn't in real-time... yet)
Youtube videos in thie video...
Canapin (Red Faction)
Whuijben (For making the great dam scene!)
Visit my website, which should be updated regularly with new content, games, music and other random stuff.
http://www.3kliksphilip.com
Couldn't Half Life 3 be also called Life and a Half?
MrZackarius 3 months ago 30
@MrZackarius Full-Life. YBox 360. Both should be made.
3kliksphilip 3 months ago 13
hahaha what a joke - instead after all this awsome fuckin technology what will we get... more shitty scripted COD crap
the future will be plauged with COD everything.
someone get the delorian and stop the people who ever created COD
dannyday58218195 3 months ago 9
@dannyday58218195 Look up the ID Tech 6 engine. Shame it'll be about a LIFETIME before it's out.
3kliksphilip 3 months ago
Didn't PCGameinformer or whoever is really good friends with valve say in their new releases list:
"Half Life 3:
And It Looks Amazing. Suprise."
amped46 3 months ago
@amped46 Oh, you mean in their 2011 PREDICTIONS article? Hint's in the title.
3kliksphilip 3 months ago