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Orc head concept modelling using ZBrush

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Uploaded by on Dec 27, 2008

Orc concept head modelling in ZBrush using a wacom graphic tablet. This is done in about 15 min starting from a polysphere. The texture shader imitates red wax, which is pretty nice for modelling.

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Howto & Style

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Uploader Comments (somatonic)

  • how do you add this perfect model of a head to a body ? for example the demo soldier body ? is it possible. i have that problem. i do nice models of heads but dont know how to add them to the body.

    unless i have to make a body eith the same tool.. ?

  • @upandyup2 short answer: not at all. it would be very hard to attach a body to that highres model. normally this technique, starting from a highpoly sphere, is useful for sketching and then remodel/retopo the object to a low poly mesh that fits it features and has the right edge flow. from there you then start subdividing and detailing again. if you like to do a full body, you should consider doing the complete figure, a low poly mesh first, then use zbrush only to add the details.

  • Cool! what brushes did you use? Extreme beginner sorry

  • @tombwaver pretty much standard brush only, using move and painting and smoth

  • no comment!! LOL

  • thanks for the comment! :D

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All Comments (22)

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  • @neocyberwarrior thanking you

  • @somatonic thanku sir

  • @upandyup2 drop it to lowest subdivision , use other 3d app. like maya or modeo (or blender its free) ,that ,project details on new created mesh , using morphs , to repair errors, you ma need to do some repairs manually, or even easier,do not make one model from one part, add collar neckleace or some clothing to hide connection between both meshes,it allows you also to put more polys on the head, and keep , body relatively low, have fun

  • You're very talented.

  • can I get a wacom bamboo S? I will use it only for Zbrush. answer pls

  • This is soo awesomeee.

  • omg this is fckg sick!

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