Oblivion Dark Brotherhood: Scheduled For Execution Part 1/2.

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Uploaded by on Jul 26, 2009

Scheduled For Execution
-----------------------
REWARD: 50G
BONUS: Scales of Pitiless Justice

This is a very long quest, but it's very rewarding in that you get to kill a
man that you probably wanted to kill earlier in the game, but couldn't. Valen
Dreth is his name. He is locked in the Imperial Prison. If you can remember,
he was in the cell across from you at the beginning of the game.

To get to Valen, you're going to use the same path you used to escape at the
beginning of the game. Vicente gave you the key you'll need to get into the
sewers. Use fast travel to get to the sewers. They're northeast of the
Imperial Prison. Once there, open the gate and enter. Equip a torch if you
have one. Inside the sewers you will find mud crabs and rats. I will not
detail the location of each one because they are so easy to kill. Just follow
my directions and kill them as you see them.

Go straight and make the first right. Follow this path and you will run right
into a door. Follow the red arrow and use your map often. Go through the
door. On the other side is a small room with a couple chests and a barrel.
Collect all of the loot and then continue down this so far linear path. You'll
come to a long room with a stream of sewage running down the middle. Turn left
and jump into the water. Walk northeast and you'll go through a small tunnel
that takes you to another room.

Walk to the northeast end of this room. Then take the passage that takes you
northwest. This path leads you to another room with sewage flowing through it.
Directly across from you is a gate. Jump across the stream of sewage and pick
the lock on the gate. Follow the path on the other side of the gate and you'll
run into a door. Go through the door and you will emerge in a circular room
with a single passage connected to it (southeast part of the room). Open the
gate blocking this passage and then follow the path.

When you reach another room split in half by sewage, do not cross the water
this time. Turn right and go straight until you find an opening to your right.
Follow this short path to a small room with a set of stairs leading up to a
ladder. Pick the lock on the trap door that the ladder leads up to and then go
up the ladder to the Sanctum.

Put away your torch in here. You will hear two guards talking. Click the left
thumbstick to sneak and wait here in the dark until they're through talking.
When they do finish talking, they will return to their posts. Move forward
through this room and keep going through the doorway directly ahead. When you
get into this next room, turn right and get into the shadows. Walk alongside
the wall and you will see a guard to the northeast.

You need to go up the staircase he is near. He moves between two spots. One
is the center of the staircase and the other is in the corner to the left of
the stairs. You have to wait for him to go in the corner before you can make
it by. Stay right next to the wall and make your way to the right side of the
stairs. Then jump up onto the raised floor and go up the stairs. Directly in
front of you will be the door to the Imperial Subterrane. Go through the door.

You emerge in a room that is being watched by a single guard. He has a large
patrol route and he carries a torch, but it's very easy to sneak by him because
there are so many pillars to hide behind. What I did was wait for him to come
to me (near the door to the previous area). When he turned around and headed
to the other end of the room, I followed behind him, moving from pillar to
pillar. When he reaches a hallway and goes down it and turns the corner, I
waited in the large room with the pillars and stood to the right of the
entrance to the hallway.

When the guard comes back, his torch will light the area, but he won't see you
if you stand as close to the wall as possible. After he walks by, go down the
hallway to a room with a table and some chairs. take the helmet and dagger
that are sitting on the table if you want them. Exit this room by taking the
path to the southwest. It will take you to an area that looks down upon the
room you were just in. In this area there is an unlocked door and on the other
side is a path that takes you southwest. It's in the dark so it is easy to
miss. There is a second door just on the other side of that one so go through
it as well.

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  • lol fuck the voice acting

  • I'm an fucking vampire!

  • ama fucking vampire! xD

  • suck shit you got a disease haha

  • Oh yes, a way to kill that asshole.

  • Help? When I play, that one guard you follow at one part, goes on my way and stays on my way so I can't move

  • Nice vid helped alot.

  • Those guards can't arrest you because the game is scripted that only imperials can arrest you, those two guards and the captain of the guard in Bruma can't arrest you.

  • 0 likes? 0 dislikes?

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