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Vamp Professionals: #04: What Teamwork can and could do (reup)

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Uploaded by on Jan 13, 2010

Reuploaded!
This episode was removed due to copyright infringements (music).




This time on Vamp Professionals:
The "Prison" under special conditions.
This episode of Vamp Professionals will show you, what teamwork can, and could do. I'll explain the situation:

Zax gets a good Presetting and everything looks good, but unluckily one Vamp finds his base, before he can build a strong wall. Normally that would be the end of every good startup. For people playing on their own.

Zax builds a wall to capture the attacking Vamp, but he has no hero and not much wood, so he HAS TO STAY IN FRONT OF THE WALL to repair it, while the Vamp trys to get out. Cyb3r gives him gold, to improve the wall until it's possible to build some damage towers. Those make NOT MUCH damage, so all Vamps have the time to get Zax' ass.
Why is Zax winning anyway?
In a short scene i show, where the Vamps are screwing around, while their friend is dying. It took them 2:10 minutes to reach the Prison. There was nothing in their way, a move through the whole map takes about 30 secounds.

Zax had no defense. The Vamps easily could have come from behind with windwalk or just destroy the Prison-Wall (Remember: Zax had to stay to hold it up). They didn't.


You see, it's simple. And again an avoidable loss for the Vamps because:

1. Teamplay on Human side
2. No teamplay on Vamp side

See you next time on Vamp Professionals!


PS: 4 in 5:27

Category:

Gaming

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Standard YouTube License

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