Unreal Engine 3 physics - part 3 - joints

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
4,744
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Aug 28, 2008

Joints for rigid bodies in Unreal Engine 3, using for simple (non-physx-mod) "destructable" objects.
Game: Unreal Tournament 3

Category:

Gaming

Tags:

License:

Standard YouTube License

Link to this comment:

Share to:

Uploader Comments (GarryRat)

  • hey Garry, what is the name of the game you use to test Unreal engine ?

  • @george200097 It was Unreal Tournament 3

  • Is it UDK or the real Unreal Engine 3?

  • @FirstPersonSlayer Unreal Engine is just an engine, UDK is a toolkit utilising it. UDK contains Unreal Editor, few demos and some more stuff to work with Unreal Engine via Unreal Editor. This video was made using Unreal Editor coming in pack with UT3, so recent version UDK should have even more advanced engine version.

    There are no original Unreal Engine 3 public sources avaliable, you shouldn't really care about it :)

see all

All Comments (9)

Sign In or Sign Up now to post a comment!
  • @Dim0n0id

    Пацан-то русский)))

    Видос чёткий. И доказывает всем, что PhysX - ещё тот фейлище. Причём ненужный.

    Чисто для обогащения Nvidia на доверчивых юзерах..((

    |D

  • А почему русская версия игры?? ;)

  • where i can find a detailed tutorial?

  • where did you learn this stuff in the editor. There's a small amount of things I dont know, and this stuff is part of it.

  • It's good, but kind of boring

    Mix it up a bit more next time

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more