Terrain Rendering
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Uploader Comments (kch86)
Video Responses
This video is a response to Real-time atmospheric light scattering
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All Comments (10)
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Wow this is incredible! Very impressive.
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Absolutely fantastic! Wish I had done that!
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raytracing + voxels?
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Impressive stuff
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Mmmmm
so sweety.
I want your programming skills!
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Very nicely done!
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Hello. Great work. I check your blog and project page. I'm trying move it to my XNA engine. Do you know maybe how to fix water errors when camera is very close to water surface? Great job!!
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nope, simple triangle rasterization with projective textures for reflection/refraction
kch86 2 years ago
As I said on my blog, this is because the spacing of the water grid is relatively far apart. And for my purposes it wasn't an issue. To fix it, just make the spacing of the water grid about .5f.
kch86 3 years ago
Thanks for the comments!
kch86 3 years ago