Well, Adol levelled up from level 28 to 34 after the battle, but whatever. I'll just handicap him more in the next battle.
Adol's Stats
Level: 28
HP: 215
Attack: 173
Defense: 126
Weapon: Bandit Slayer (Level 1)
Armour: Leather Armour (Level 1)
Shield: Wooden Shield (Level 1)
Magic: Two gems mounted on each ring.
Rules (subject to change):
(1) Weakest weapon and armour must be used. No equipping of accessories allowed unless absolutely necessary. Weapons may be upgraded if damage inflicted is not sufficient (i.e. too many 1s) and time of battle exceeds 5 minutes. Armour/shield/ring arts upgrade allowed if absolutely necessary.
(2) Adol's level must be as low as possible. Levelling up is allowed if absolutely necessary.
(3) HP damage is allowed. Boost is allowed.
(4) The challenge will also feature the most efficient method to beat the bosses
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