More informations or doubts: http://blenderartists.org/f...
This is the frist part of tutorial for make RealTime Animated Grass with shadow.
Part1 - Make the base mesh base of grass and add tex...
This is the frist part of tutorial for make RealTime Animated Grass with shadow.
Part1 - Make the base mesh base of grass and add texture alpha
Part2 - Array of Grass manually for extensive use and animations
Part3 - Shadows and Materials
======================================== ==== Primeira parte de três de uma videoaula produzida por mim mostrando como criar gramas poligonais com uso extensivo e sombras com a Blender Game Engine
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Great video, I found it a bit tricky to follow because of the language barrier but I can at least learn the techniques.
One thing I was wondering is why you used Fresnel shading? is it to make for more even lighting? I'm looking forward to seeing the rest of this series!
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eu ainda pensava que so funcionava o alpha map no modo texture face
One thing I was wondering is why you used Fresnel shading? is it to make for more even lighting? I'm looking forward to seeing the rest of this series!
P.S. Your tree looks amazing.