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Rick Dangerous remade in Kontakt script

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Uploaded by on Jul 1, 2010

Ok, so Pong was just a taster. Here's a work in progress look at my Rick Dangerous port to Kontakt script. This is all native to Kontakt. I'll be releasing it once I've gotten some more levels into the game!

This is a full game 'engine' for Kontakt, featuring sprites, physics, user controls, collision detection (and reaction).

It's also extremely pointless!

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Uploader Comments (dummeh)

  • thinking of something a little more... in the direction the developers of kontakt intended, would it be possible to program a software synthesizer into kontakt? if so i'm gonna give that a try... incredible work by the way, i guess you learned kontakt scripting from nils liberg's page?

  • @Cosinus02

    Interesting. You could create a software synth to a degree in Kontakt, though I don't think it would be as flexible as if you just made a VST.

    Thanks, I just learnt kontakt scripting through looking at the NI scripts (I'm a programmer and already knew pascal, which has a similar syntax)

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  • hahahahahah, that was pretty much awesome

  • CAN YOU DISPLAY KONTAKT SCRIPT FOR MY PERSANAL USE SEND ME AT 'TheMikido' , I LIKE THE GAME VERY MUCH. I AM GLAD IF YOU...

  • lol.... you're turning kontakt into game console lol

  • great!

  • WAAAuhhh!

    Good stuff.

  • Haha :D

    this is great!

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