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Pinocchio: Automatic Rigging and Animation of 3D Characters

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Uploaded by on Aug 29, 2007

The Pinocchio systems automatically places skeletal joints inside 3D characters. Published in SIGGRAPH 2007.

More info (PDF):
http://www.mit.edu/%7Eibaran/autorig/index.html

Category:

Film & Animation

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Standard YouTube License

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All Comments (17)

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  • Gepetto and where is it?

  • This is amazing. Stunning. I've been trying to get a creature animated since 2002. This might be a very simple solution to a very simple desired output.

    I'm quite impressed.

  • I got a newsletter from Mixamo talking about their new automatic rigging system, I wonder if they're using Pinnochio? Upload your mesh to w w w dot mixamo dot com slash upload_character and see what you think?

  • Can I use it on a Mac?

  • @TheMorgaineAlter - Thanks so very much for this link. I've been trying to locate a front-end for this script for myself. You rock the Casbah.

  • You can get this here at creativecrash.

  • Wow, what an interesting way of rigging and animating! This is somewhat similar to what we do at mixamo, check it out at mixamo.com

  • WHERE CAN I GET THIS??!?!

  • This is pretty awesome! Though it may not be very realistic in some cases, I think this is a great development! =)

  • That might be the coolest thing I have seen all day! And today I saw cute baby animals, drove an electric off road vehicle, discovered the pico projector (the size of an mp3 player) from microvision... Thanks ImpliedBodyMan

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