Tutorial 1a: Dungeon Mapping with Dungeon Designer - Basics
Uploader Comments (joesweeney88)
Top Comments
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Makes me want the software more and more :)
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Really nice tutorial :D Thank you
All Comments (18)
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@Roger0Czerwonobrody Yeah, don't be a douche and just go to the Pro Fantasy website and buy it.
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thanks for the tutorial, I just need to understand why when I click on the default wall, it says: no matching draw tools.
Where am I wrong?
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wooooooooooow, i thin that i only can do maps and i see alll this simbols lol
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You've now got a wall blocking the temple, but I'm guessing you deal with that in the next ep. And speaking of the next ep, I'm off to watch it now.
Thanks for doing these.
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I'm having some troubles with the first steps.
Actually I can't proceed over 1:26. I have the same window with the same styles, but if I click on one of them .. Nothing happens. Why is this?
Please, help.
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@t1oxETy ITs for Roleplay or just for a overlaying map.
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I Play D&D and baught it to use alongside it its brillant for creating castles ect.
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so how do u actually use the dungeons? :p
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Only torrents i guess...
On
filestube com
there is only Camapign Cartographer 3 with a crack but no add-ons.
There are Dungeon and City Designer 2 but without a crack or serial.
If anyone has a serial for these i'd be very grateful.
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where can i get this software?
Holy! This would sure help me build-up a previous 2d version of a dungeon I would like to make later, in 3D in Autodesk Maya. Thanks for the tutorial!
Jaiden11 2 years ago
Interesting idea. I think CC3 can export lines and poly elements to Autocad DFX format. These should be able to be read by Maya... which MAY (perhaps, I think, maybe) give you a floor / wall framework to start with. I have previously tried to make 3d dungeons with CARRARA 7, but alas I was not very happy with the results, mainly because I do not understand UV mapping very well.
Once of the things I'd love to see is 'isometric' wall symbols. However, drop shadows also work well enough.
joesweeney88 2 years ago