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VideoMocap: Modeling Physically Realistic Human Motion from Monocular Video Sequences

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Uploaded by on Jul 11, 2010

VideoMocap: Modeling Physically Realistic Human Motion from Monocular Video Sequences

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Science & Technology

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Standard YouTube License

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  • do a porno

  • @dfhohj At the moment the technology is still in its toddler years, but I think in another 5-10 years it will be flawless. No motioncapture suits, or anything of the sort involved.

    Besides, even with mocap, tweaking is always involved to give it a style. E.g in Avatar, a lot of the performance was adjusted and fixed up.

    So Calm down and at least thank the people that they are TRYING to find alternative solutions to people who cant afford huge motion capture studios :)

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  • @dfhohj

    Yes but with this, you don't need a camera at all! Just the video itself...

  • This is exactly what I was looking for...so when does this software release?

  • @Neylonx

    This is more advanced. The Kinect has a depth laser. This just uses any damn camera footage ya like and there you have it.

  • @LumanoidAU Agree

  • isnt this basically the 360's kinnect?

  • @LumanoidAU Excuse me? Thank these idiots for being greedy and trying to make top dollar? Did i understand you correctly? This technology came out in 93 and was even then ready to capture motion, its worth more to sell suits and crap software. for easily $10.000 what a joke, america =huge fail.

  • Stay in school dummy this Mocap solution is worthless. I see poor results , And the fact this idiot how wrote the programs wants us to pay them to tweak "smooth" the motion is absurd. I wouldnt use that MoCap for free.

  • @Triconium they have this in 3ds max however, you need two cameras

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