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FF6 - Crusader death glitch

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Uploaded by on Aug 25, 2009

I wanted to try this for awhile.
Make sure Kefka has 9,999 HP or less, and use Crusader (it should do a lot of damage).
Make sure it kills you, Kefka will die... but you will too. So it takes forever until the death sequence plays, with World of Balance Music? I haven't always got this, it seems to change depending on the emulator.

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Gaming

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  • likes, 1 dislikes

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Uploader Comments (Valientlink)

  • Weird glitch. I wonder why it picked the World of Balance music to play as a Game Over theme instead of the normal music when you die. Drawing random data? Possibly. This obviously wasn't intended to happen.

  • @NovemberJoy1998 Sometimes there is no music. It depends on the emulator.

  • What happened? Did it count as you defeated Kefka or that you lost?

  • I lost, but world of balance music played.

Top Comments

  • EPIC!

    Kefka: I'm MELTING!!!!!

    *Relm wakes up. Where am I?

    That should have been Terra dude. It would have been even MORE EPIC. Amnesia all over again. lol!

  • Cool glitch

Video Responses

This video is a response to FF6 - Kefka counter attack glitch
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All Comments (16)

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  • Crusader divided by zero, OH SHI-

  • Kefka: Vwahahaha! Relm is dead! I win!

    *Looks at feet*

    Kefka: Crap. I'll Just glitch your game! Vwahahaha!!!

  • Wow.

  • Oh my god,dude if that happened to me I would cry.

  • i like how u started up again and u got right into a battle lol

  • All the reason why I do not call 'Crusader', unless I have casted Reraise/Life 3 before hand.

  • You know...the 'world of balance' music is also called 'Terra' in the FF VI sound-track, I am not sure why, but it states that way when I listen to it and looked it up. ^_^"

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