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Making a great retro game. Episode 17: Season Two

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Uploaded by on Oct 12, 2009

We are back and (possibly) better than ever! It isn't exactly what I had in mind but it works.

Danielle shows off the new background layers, new event dialog is demoed and the team sets their sights on the Dream Build Play competition.

- Mike

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Uploader Comments (RunandGunPictures)

  • I think I liked more the dialog system with bigger portraits. Cool nonetheless.

  • Bigger portraits are for cut scenes, which pauses game play. When dialogue occurs during game play, like mid battle, there is no pause in game play we use the smaller ones.

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  • Okay, thanks for your answer.

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