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Unity 3d Lighting Test Oblivion Concept

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Uploaded by on Dec 30, 2009

This is just a quick test of what I've been working on, it's not perfect but I just started on the concept. Please comment and rate!

IK Animation
Immortal king animation
3ds Max & Unity 3d work by: Will Shaw
3ds Max Modeling by: Will Shaw

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This video is a response to Unity 3D Visual Demo 02
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All Comments (17)

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  • @valliuni Yeah.

  • is this unity 3d pro!!!!!!!???

  • @DellionNL If you have pro then you can use Dynamic shadows..

    If you don't have pro you can recreate shadows with the beast lightmapping tool.

  • Wow.. how do you make such shadows?

  • trouble is with these shadows it can destroy your games performance. thats why you have over 1000 draw calls, you should only have 50 for that scene.

  • Wow!That's impressive!How did you obtained that hight quality shadows?

  • How did you made the shiny ground?

  • do you use external lightmapping tool

  • i think there will be added a simple shadow for the free users of unity on unity 3.0....i THINK not know

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