I'm in the midst of developing the classic steering behaviors outlined by Craig Reynolds (red3d.com/cwr/steer/gdc99/). This video captures my progress as I implement the arrival behavior finally culminating in the seek, arrival, and wandering steering behavior!
I don't suppose you've run across anything detailing steering behaviors on non-point particles? Aka, involving torque as well as "forward" and "reverse" force?
QRebound 2 years ago