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Dark Wizard Krystal Run [05] Battle 1, Part 5

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Uploaded by on Dec 28, 2009

The crunch by the enemy castle is always the slowest part of the fight, particularly early on when your units need experience (I could have cleared them with Krystal's powerful AEs...) since mobility, damage capacity, damage output, and spell selection are so limited. Then add on the enemy commander summoning new monsters each turn and you can easily end with a 52 monster pileup. Once decent weapons become available and my warriors can start using them this part will speed up appreciably.

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Uploader Comments (ladyabaxa)

  • Might as well ask now....Would you be willing to do a Suikoden LP in the future? or are PSX isos laggy on your comp?

  • I, unfortunately, do not have a copy of Suikoden plus I have audio problems with ePSXe 1.7.

  • Do you have a ps3 per chance? Suikoden is only 5.99 for DL on PSN atm.

  • No ps3.

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