Final Fantasy X-2 Paragon + Trema (Exodus + Trema) Part2/2
Uploader Comments (Sephirothization)
All Comments (9)
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Haha I used rikku as dark knight and the other two as mascot. Basically spam cactling gun and moogle beam haha. Epic moves xDD. With BDL 60,000 each hit :D
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@alohakawaiangel use a soul spring to drain all his MP :)
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why couldnt he use flare magic against you?
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Totally agree! using it, you dont get that feeling of adrenaline (or angry) when you now in anytime you can go KO, just because the cat nip make sure your victory make it boring.
Honestly I´m just paying it again because I like change my dressphere like crazy and I want to remember the bad feeling when u now who´s the last boss (really easy to kill him btw)...just when reminds you Tidus...and Yuna´s nightmare... :C
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Is it the hardest superboss in the whole game?
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Cactling Gun, Moogle Beam, Sparkler, Fireworks and Tableturner also work.
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@Bananamatic I know you posted that awhile ago, but a few of the Blue Mage skills can get past Trema's super high def well. Mortar and... that one bomb move learned from that Machina at D'jose Temple (Man, I haven't played this game in forever...)
Out of the two, Mortar would do more damage from my experiences, especially when the Blu has a VERY high Att (boosted through Accessories and even a Songstress if wanted). I can't remember the exact damage... But I wanna say 80k+ (Need Brk. Dmg)
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The thing is that barely anything works against him. 255 defence with insane evasion isn't easy to get past.
you say cat nip is boring but all your doing is spamming darkness basically
gwfan61 2 years ago
you got a point ^^
but using cat nip actually makes it impossible to lose this battle, especially if you got more than one.
This strategy is a little risky at the beginning because trema can kill you in a few seconds if you're not fast enough.
Sephirothization 2 years ago