Torque X 2D basics 1, Part 1 / 2 - player movent, gravity and jumps.
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Uploader Comments (TheThomasVestergaard)
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All Comments (6)
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I cant find the 'Game Starter Template' in Visual Studio 2010 or 2008.
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@TheThomasVestergaard How would you write that in code?
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I wish i could understand lol, I manage to get the engine running, but just having difficulties with the jump only happining in a short space of time and a rolling mechanic, do u know of any codes i can grab or tutorials... email me dude, i will promote ur youtube channel as much as u can :) contact@solloman.com :)
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Thanks pal rele helpful x
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How would you add a time delay, because if u press space bar to much, it starts to fly...
solloman 11 months ago
@solloman You probably want to add an player action called something like "Jumping" which is set when he jumps put back to "Standing" when he lands. Then when you hit space, you only apply the physics if the player actions is NOT "Jumping".
I hope it makes sense.
TheThomasVestergaard 11 months ago