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Steve Jobs on Adobe and Flash

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Uploaded by on Oct 16, 2010

http://tumagen.com/stevejobsays
Apple's CEO Steve Jobs explain's why idevices (iphone, ipod touch, ipads) do not support adobe flash player. Also explain's what happened in their little conflict with Adobe.

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Science & Technology

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Standard YouTube License

  • likes, 55 dislikes

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Uploader Comments (stevejobsays)

  • Mobile flash is dead, Steve Jobs rules Bitches!!!!!

Top Comments

  • @xenofayth

    Am just noob in video editing, see I use windows movie maker, I don't even understand why it does that...

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This video is a response to How To Get Flash Video on iPhone/iPod Touch
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All Comments (251)

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  • hey assholes..youtube uses flash!!

  • I agree with Steve. Flash is not where it needs to be to run on the iDevices and hopefully if they clean it up, Apple will support them.

  • @stevejobsays Dead? I guess Jobs died first..

  • could watch this video because i dont have flash on my mac

  • @Sjoerdd93 HTML5 is designed to be as extensible as its predecessors. That means support for embeddable content displayed through browser plugins (Java, Flash, Unity, etc). Apple forbids all of these, HTML5 does not. HTML5 *is* open, and that's great, but Apple does not support the full HTML 5 spec: they ban all kinds of content that HTML 5 supports because that content treads a fine line between *application* and *web content*, and Apple wans all apps provided through the iStore.

  • @mannem88 Forward-thinking? You know that JavaScript is older than Flash right? It was introduced in 1995 by Netscape. Also this has nothing to do with HTML5 because HTML5 supports embeddable MIME types (Flash, Java, Unity, WebGL, etc). Apple forbids all of these so it's basically providing crippled support for HTML5.

  • @blenheimears It's worth noting that Apple also forbids Mono/Unity, Panda3d, Java, etc.: any web plugin that executes code through a custom VM/interpreter. Apple didn't seem to mention that part to its consumers.

  • I have to agree with Steve Jobs on Flash. I never used Flash even before HTML5 existed. I found that I could do everything I needed with JavaScript and DHTML.

  • @digerpaji i know CSS3 got 3D, but you can only transform HTML object like Images, so you, wont do 3D models other then simple shapes. Also CSS is GPU a

    accelerated too if browser does that, just look how smooth CSS3 works on iPhone

  • @ShadowriverUB depends...CSS3 has 3d too...but really depends on ur application..i say webgl is not needed till ur makign a game or an app that needs GPU accellerated graphics.

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