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36 CGI Bullets in 3D synchronized symmetrical motion

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Uploaded by on Jun 20, 2009

I made this in 3D Studio Max

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  • @MoldytoasterMedia No way dude, these are *real* M16 bullets... I used my psychic powers to make them move around. You know, mental telepathy and shit.

  • @TheBoy7477 Wow, what an amazing coincidence, because that's exactly what they are.

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All Comments (41)

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  • Of course it's SYMMETRICAL, otherwise, Death the kid would NOT approve. like if you know who I'm talking about.

  • @GuitarPlayingFool93 Oh it's pretty fucking terrifying, you got that right. The barrel is 5 feet long and it has a 200 round magazine. Excellent weapon to demonstrate my drunk-when-modeling skills in 3D Studio Max.

  • @bryceguy72 What fucking terrifying m16 are you using that uses 50 cal. rounds..

  • wanna have this as an screensaver

  • @MVillani1985 Thanks.

  • @bryceguy72 Well, if this was a test recording ("test recording" is my term for anything just fooling around to experiment), then it was really good for a test video.

  • @9hello123 Hmm, I have to agree with you. I saw that defense somewhere and memorized it without even thinking about it. Now that I think about it, it's not a defense at all. It's not even an argument. It pretty much amounts to this: "you say I'm bad at ability X? Well unless you can do better, you can't judge me." Of course that's B.S. I don't have to be an artist, musician, or actor to judge someone else's art, music, or acting as good or bad. Point taken, opinion changed.

  • @bryceguy72 "you make something better." Is the most stupid cliche defense in the world. I think the animation is fine, but that is a really bad defense.

  • @YoungbloodedOne Happens all the time.

  • @YoungbloodedOne "bad" 3d animation? Okay Mr. YoungBloodedOne, you make something better. Considering this was just an exercise in learning 3D Studio Max, my goal was not photorealism but merely to make 3D synchronized CGI bullets move symmetrically, so I think my end result is "not bad" and possibly even "okay". 

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