Global illumination : Maya 2011 Lighting and Rendering in mental ray from lynda.com

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Uploaded by on Jul 26, 2010

Watch the entire course at http://www.lynda.com/home/DisplayCourse.aspx?lpk2=61222&utm_source=youtub...

Maya 2011 Lighting and Rendering in mental ray with Eric Keller shows how to master practical mental ray techniques for rendering models created in Maya. This course walks through the most efficient and innovative mental ray techniques, including direct versus indirect lighting methods, creating different types of shadows, using the new ShadowMap camera, and reusing shadow and final gathering maps. A chapter on optimizing render times and enhancing render quality is also included.

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  • Thanks for this tutorial. How about for moving cameras or sequences? Will using both GI and FG help for flickering?

  • @allsvideo Go to Area Light/mental ray/ Use light shape - and change it to want do you want :)

  • This is what I've been looking for but I have one question, how do you change the area light to the shape of a sphere?

  • thats real good. i cant wait for all graphics to look like this!

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