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Don't Fear the Reapers part 2: The Bone Pits - Guild Wars Halloween 2009

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Uploaded by on Oct 28, 2009

This is part 2 of a video demonstration of the Halloween 2009 quest, "Don't Fear the Reapers" in Guild Wars.

Turn the messages off with the button on the bottom right of the video.

As you can see, a blue rock candy was used and the skills are reordered. Sugar Shock was moved to slot 2, Sugar Rush to 5, The Mad King's Influence to 6, and Sticky Ground to 7. Part 2 shows only the Reaper of the Bone Pits, and begins and ends at the entrance to that area.


This video uses annotations; you won't see any tips without them.

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Uploader Comments (dragoonO1)

  • you got so lucky U_U the enemies are never in the position where they were in ur video

  • @Hrko1992 No offense meant, man, but luck has nothing to do with success in this quest, apart from connection, rubberbanding, and/or hardware failure. It doesn't matter where the enemies are; you can use the same methods I demonstrate to complete the quest successfully.

    You can also do the Bone Pits as a sneaking style mission by watching patrols, but that takes too long for me when I can just go in guns blazing instead. If you watch patrols and wait, this portion is much easier but slower.

  • you should have played the song "Don't fear the Reaper"

  • @Epicness47

    No, that would have been a copyright violation.

  • Nice vid! It'll definitely help out a lot of players having trouble with the pits. Quick question though. On your compass map, I see that the spirit range is actually showing (on top of the aggro range) as a very faint large circle. How'd you get that to show up on your compass? It doesn't do that for me. Or does that only happen in the UW for this quest?

  • That spirit range on the radar is made possible with the use of TexMod. I use dozens of mods created by myself and other people when I play, and that is one of them. Try searching the official Guild Wars wiki for "TexMod," click the "player made modifications" link under the download links for TexMod, and then click "UI enhancements." I use the Dark Glass UI mod; it includes the spirit range radar you saw. ANet allows the use of TexMod with Guild Wars, as you will see on the TexMod wiki page.

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All Comments (15)

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  • SWEET this was an awesome help pitty a ataxe bodylaged me on the stairs getting to the halls i even KD him ~sigh after i'd done pits - hands shaking- and plains and swamps and twin mt ffs anet sort out your issues

  • @Floreum I know how you feel......

  • Uhg, I just simply CANNOT do this AT ALL! >:(

    I get to the entrace on the way back out, and there's 4 of them when I already used the Mad King skill! >:(

  • no people play it all the time on other videos. (Probably all copy righters)

  • i hate this bit i wish they gave you healing skills

  • I always do this part first becose it's the hardest part.

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