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AI-Chip Test: Dynamic MMO

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Uploaded by on Jan 18, 2007

The evil Raiders (NPCs) mount a bold and unexpected attack on a proud Union city. But the determined Union forces (players and NPCs) hold their ground. In this MMO, the world is surprisingly dynamic: players and NPCs affect, and are in turn affected by, a physically-changing environment. And all must make smart use of the world around them if they are to prevail.
Accelerated AI shown: Intelligent movement and sensory simulation in a dynamic world. With the game map changing unpredictably, all path and line-of-sight data must be continuously calculated in real-time.

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Entertainment

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Uploader Comments (Balazs1988)

  • It is an AI simulation. Aiseek is developing an AI accelerator chip. This is an example of what this chip can do. Hundreds of NPCs act without using paths or scripts. They recognize obstacles and can deal with them.

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All Comments (15)

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  • wow this looks awesome!

  • wow.. I think this chip can truly change the way we view MMOs or gaming in general. Its a shame that the big MMO companies are too busy copying off one another to try something like this >_>

  • Is this chip still in production? I havent heard anything from it for a years now!

  • wow has shitty graphics.. its for kids

  • I dont like loads of static NPCs that roam around in one place either :P

  • Like Darkfall, but I have not seen such good physics in Darkfall.

  • With a game like World of Warcraft this AI would be perfect

  • Wow, I'd buy it. Nice work.

    When think this kind of stuff will reach the game market? This gen? Next gen? ANY gen? :)

    I love the possibilities in this... I'm kinda looking at it the same way people looked at Doom, or Dune on the Genesis, and going "... 'ang on, there's something in this."

    If you want any help, or just a few ideas, I'd love to spend some time developing game concepts based on this.

  • That was pretty good, looked like it would be a fun game if made for real.

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