This is assignment 2 of the level design module.
For this assignment we had to show some form of sequence which shocks the player, then it is to play a cutscene using cameras. Finally we had to use actor factories to spawn bots which would then follow their pathing sequence.
Marks were not given for texturing and we was told not to bother as the default texture will help them see movement from the bots a little easier when marking.
There was also to be a middle section which the bots would descend on unarmed. but upon entering a specific area would then pick up weapons.
As a side note, the end of the film was purely movie maker being a ninja and sneaking in some sort of credits thing. Another thing to mention is that from 1:00 onwards, its just me messing about killing bots. Nothing of significance happens other than me getting blown up a few times.
Another thing just to mention is that i started this assignment 2 days before it was due in...
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