Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Interactive Simulation of Stylized Human Locomotion

Loading...

Sign in or sign up now!
1,434
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jun 5, 2008

Marco da Silva, Yeuhi Abe, Jovan Popović

Animating natural human motion in dynamic environments is difficult because of complex geometric and physical interactions. Simulation provides an automatic solution to parts of this problem, but it needs control systems to produce lifelike motions. This paper describes the systematic computation of controllers that can reproduce a range of locomotion styles in interactive simulations. Given a reference motion that describes the desired style, a derived control system can reproduce that style in simulation and in new environments. Because it produces high-quality motions that are both geometrically and physically consistent with simulated surroundings,
interactive animation systems could begin to use this approach along with more established kinematic methods.

Category:

Science & Technology

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:

All Comments (0)

Sign In or Sign Up now to post a comment!
Loading...

0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more