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(14) The Path: Epilogue Part 1

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Uploaded by on Mar 23, 2009

Part 1 of the epilogue from The Path. The white-dress-wearing girl becomes playable when you get the 'success' ending with each of the 6 girls. She can explore the forest and all 6 major landmarks are present, but she can't interact with anything in any of them. This occurs when you go to Grandma's house with her.

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Uploader Comments (Joudas)

  • What happens when you collect all objects? Anyone know, we've been trying to find out what happens

  • Nothing. The ending gets slightly longer when you collect 3 specific ones for each girl. These videos were shot with all items collected (despite it showing '0/3' at the end - I believe this is a bug caused by saving and switching girls before triggering the ending after collecting the objects - I did it this way in order to record the videos all at once). The trip through the house is slightly shorter if you don't collect them all but it otherwise has no impact.

  • I don't know what she is.

    do you know Joudas?

  • No idea honestly. I guess I just don't 'get' this game. :P It's kind of like a surrealist painting... the artist had something in mind, half the people who look at it see something which may or may not be anything remotely like what the artist intended, the other half see a bunch of paint smears. In this case, I see paint smears.

Top Comments

  • Girl: Grandmother, what a disturbing psychotic interior decorator you have!

    Grandmother/Wolf: All the better to make you crap yourself, my dear!

  • the way i figured it after beating the game, is that the girl in white is the actual little girl, while all the others that you played were the grandma at different stages of her life and some of the tragedies that had befallen her

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All Comments (54)

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  • rip headphone users

  • @MiddleEasternBorder pretty much :P

  • @Madhijz Some people think she's the grandmothers actual only granddaughter, they think the girls in this game are actually parts of the grandmothers life.

  • The girl in white is the real wolf. The path is life, and we try to have a "straight and narrow" path, it never quite ends up that way. We stray from it, adventure into sex, drugs, we lose sight of our goals, and we become better people for it. The girl in white tries to warn you about the "wolves" and she brings you back to the path. Effectively, she is keeping the girls from growing up, which while it may spare them pain, it is the true failure in life.

  • I don't know.. There are many theories. One theory is that the real grandchild was the girl in white. And the 7 sisters was 7 diffrend cases from the life of the grandmother or That the 7 sisters was the same person and show to us what have she learned to the age of 9, 11, 13, 15, 17 and 19. Becauses in this ages we learn the basic things about life

  • (Note that this is coming from the perspective that the "wolves" are old-school fae) I think that the girl in white is like the wolves in that she isn't exactly human; however, unlike the (other?) "wolves", she's much more benign. She's probably a guardian of sorts for the girls, which is why she reacts so poorly to their disappearance. ...Now that I think about it, the grandmother might not be entirely human either, hence the physics/logic-defying house.

  • My thoery on the girl in white...

    The Girl in White is the wolves who teach the sisters about growing up.

    The order that the girls come in, in the stages of growing up.

    Ginger (girls getting period)

    Ruby (Going to High School (the last School before College is what i mean)Carmen (Flirting and getting married)

    Scarlet (Getting an adult job and completing life time goals)

    Robin (Dying at the end of your life)

    Rose (Going to heaven after death)

    so yeah... :3

  • So if the 6 girls were actually grandma at her young age, it means that her life is fucked up by a wolf every two years

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