3dsMax Audio Animation Krakatoa + FumeFx

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Uploaded by on Jan 4, 2011

I wanted to make an animation based on audio and this is what ended up with.
It's basically a fumefx simple source that moves with the bass audio i made with fl studio. This animation has around 2 million particles.

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Uploader Comments (nVidia6000)

  • upload a full dnb track with video joy :D

  • @nufiprost When i made this video i only had 4 gigs of ram so i couldn't simulate it any longer. But now that i have 16 gigs it should be no problem. :p

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All Comments (47)

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  • @nVidia6000 Hey,

    if you had problem because of to many partycles in your Pflow Source you can switch to another one ;) I made also a audio animation with a birth rate of 5 million particles and had this problem too. Try it out ;) with that you can make very good simulations

    !

  • @amit2010ramchandani No, as i said earlier, it's Pendulum - Crush

  • @nVidia6000 anyway, I'll subscribe to keep posted whenever you'll upload dnb to this visuals. Big cheers mate!

  • @nVidia6000 damn! I've wondered if I can make something like this and uploaded to YT, but if I need so much RAM ... I'll better leave it to the pro's :D

  • pretty <3

  • @nVidia6000 Hmm, check my channel, im really ambitious to do any kinds of visuals to music, if you think im descent please help me achieve this smooth look of animation to audio, mine is too sharp... and i dont have any idea how to do it with a spring...(The animation im doing is and abstract sphere that has spikes on it, the spikes come out with every hit of the beat)

  • @thewaysh That's true, but you could work around it using a spring, it's great!

  • @nVidia6000 Is it more gentle and smoother for the beats than AudioFloat, because with AudioFloat the jumps in statistics is to harsh and quick.

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