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2020 can wait haha
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If that's just one single object rendered at about 30-45 fps.. >.>
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@Metalicalypse the industry continues to lower the manufacturing process of the GPUs (measured by nm) which results in less heat with the same/increased performance of higher nm products - over the past 8 years I believe we went form 90nm to 32nm, so the future of GPUs won't have any problems with size/heat
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@Metalicalypse Look up graphene broooo. If they can find a way to mass produce that before the new xbox and playstation, Graphics will be insane on the next gen systems.Graphene would allow everything in the computer to run hundreds of times faster and the faster things are the smaller they can be, graphene conducts electricity insanley good,way better than gold,aluminum,copper, any of the stuff they use in current computers and gaming systems. stuffs crazy.
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@Metalicalypse current HW is way ahead of current SW..
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Хуйня идите аватар смотрите то же самое блять
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oook so a freaking power plant pc only 1 head and around 30fps?
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dont you think it´s time to begin with the physics?? nowadays the videogames have the same shitty physics of the 90´s
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@dannysmith15 Perhaps we can notice it go up and down between 60 and above, but 60fps going up and down ~3fps looks perfectly smooth
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@CoolKabbage So you did :s. ''60 plus, not really'' We can differences 60fps plus easily.
Imagine of the future GPU's. theyre gonna be like in the size of laptops lol
They really have to solve the size and heat though
Metalicalypse 4 months ago 41
@Scwirul Wrong, this a very common mistake. If your monitor has 60hz refresh rate, it can be capped at 60fps, but, the game can still perform higher. Also, the "humans see only 30fps" thing is wrong as well. We can, and easily do, see the clear dips from 60 and below FPS. 60 plus, not really. I've read it's because of motion blur, but, I don't know if that's true.
CoolKabbage 4 months ago 15