Bug Bytes episode 7

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Uploaded by on Jun 13, 2007

This is the seventh installment in a series of videos exhibiting bugs and glitches in famous video games, some well known glitches and others that aren't. In this episode, we'll be looking at Sonic 2 once again. This one is very special, as it documents what is perhaps the most infamous cut level in video game history, Sonic 2's Hidden Palace Zone. In the beta versions of the game, the level is almost complete. It even seems to be one of the most complete out of all, implying it was worked on first. However this beautiful, nearly complete level had work halted on it, and was removed from the final game. The most notorious feature of this area is the giant green emerald near the end of the playable area, which looks suspiciously like the Master Emerald seen in Sonic 3. We now know that it was merely an obstacle, but one can't help but wonder, might Tails have been the original guardian of the Master Emerald? Only Sega knows the truth.
However, this level isn't completely removed. It was seemingly replace by the (in my opinion horrible) level Oil Ocean. Still, via clever use of Game Genie codes it's possible to view the remnants of this lost level, and that's what we'll see today.

In case you can't read the Notecards, it says "This is what this same place looks like in the BETA version."

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  • Umm... In your description of the vid, you said it was replaced by Oil Ocean. That isn't true, as on the beta versions, both existed at the same time.

    Also, the creator of the Hidden Palace said that the "Master Emerald" in the level was just a breakable object.

  • let me guess

    a prototype

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  • MissigNo in sonic 2.

  • well sega may have scrapped it but they sent it to sonic 3 =D

  • Why did SEGA have to scrap the level? It would've been cool!

  • its still kind of a shame to me, this looked to be an interesting level, but they never pulled through. i still dont understand why they still leaved the level behind with no graphics and the music still intact. it could have been a level in a heartbeat.

  • Let me elaborate more on this... what they did to erase Hidden Palace Zone was to overwrite the graphics and tile data with Glitched Oil Ocean Zone graphics, there is a great video in which a guy shows some Action replay codes that tell the level to Load Oil Ocean Zones proper graphics for the Hidden Palace Level.... They show up perfectly which proves that is what SEGA did to Erase Hidden Palace Zone.

  • i also meant to add that its a boss tune :P

  • wow i remember back when i was 10 yrs old. this tune on sound test was puzzling. i also like the way the race levels on sonic 2 were meant for the other levels were scrapped.

  • I went back and read it, sorry for asking the stupid question, I feel so retarded now.

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