Animation is used to create living beings in the virtual world of a computer game. Leadwerks Engine features a flexible skinning and animation system that supports animation transitions, blending, procedural interpolation, and allows use of ragdolls and other physics-based motion.
Hey! I've a problem... Why when I try to load a texture I see the object black? Please help me!... Im using Darkshader and adobe illustrator for tga format.
ibanez1981hardrock 9 months ago
@MultiJacob123 If you knew, and knew how game engines work, you would know that you need to code in the animation to ingame. And you add a key to play that animation and have it move. 3DS max does not magically code it and know the formats to the engine.
NoFatGamer 1 year ago
it´s better to use 3d max or somthing...
MultiJacob123 1 year ago
Looks cool but i'll need to find a team :D
WarIncorporated 1 year ago