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Introduction To Animation (Part 2)

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Uploaded by on Sep 30, 2008

Animation is used to create living beings in the virtual world of a computer game. Leadwerks Engine features a flexible skinning and animation system that supports animation transitions, blending, procedural interpolation, and allows use of ragdolls and other physics-based motion.

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Gaming

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  • Hey! I've a problem... Why when I try to load a texture I see the object black? Please help me!... Im using Darkshader and adobe illustrator for tga format.

  • @MultiJacob123 If you knew, and knew how game engines work, you would know that you need to code in the animation to ingame. And you add a key to play that animation and have it move. 3DS max does not magically code it and know the formats to the engine.

  • it´s better to use 3d max or somthing...

  • Looks cool but i'll need to find a team :D

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