Lightwave DStorm LiquidPack Fluid Simulation

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Uploaded by on Feb 7, 2008

Lightwave 9.3.1
Dstorm LiquidPack
Nextlimit nflowtracer
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Box limited by box proxies, couldn't get the polymesh PX_block to work properly with the movement.

the raw output from the text file for liquidpack, in case someone wants it for their settings file.
0.599 0.629 -5 10000 2000 500 0 0 0 0
-9.8 1 0.1 5 700 3 1

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 5 dislikes

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Uploader Comments (beverins)

  • not that good

  • For realtime calculation I think it does a decent job. Though it doesn't look like water, and more like some sort of Purell gel handcleaner. Plus there's leaks in the box.

    Realflow still wins for affordable products... Blender has great fluids for free (but with amazing calculation times).. and then there is the marvelous Flowline which costs a mortgage on your family to buy.

  • 1 1/2 stars! where's the love?

    so y'all know this is a realtime particle calc. LiquidPack needs more settings but I think it's pretty darn good for a realtime fluid particle.

  • yes, its sort of globby and the box has a few leaks. :-)

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All Comments (3)

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  • Sort of more like oil as it's thicker.

  • nicely made but it's hard to work with realflow

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