Ice Storm Fighters - Quad Core Demo Game

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Uploaded by on Feb 2, 2007

Ice Storm Fighters is based on a multi-threaded game engine developed by Futuremark*, makers of the 3DMark* and PCMark* series of benchmarks. The Ice Storm Fighters game engine technology demo features:

Artificial Intelligence (AI) : Uses the Co-operative Optimizing Planner (COP) algorithms to determine movement paths for the game units. Each unit takes into account the objective, the location, positions of other units, physical obstacles etc. before determining the path.
Physics using PhysX* API physics engine and custom physics code, which enables
Characters with individually modeled body parts for more life-like features
Advanced physics modeling of missile contrails, smoke and other particle effects
Calculates thrust, gravity, acceleration of the hovercraft
Improved decal modeling of explosions and footprints in the snow

If you have the PC power, get the demo here:
http://www.intelcapabilitiesforum.net/ISF_demo?s=a

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Entertainment

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Standard YouTube License

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  • so if i overclock a q6600 to e8400 speeds and run a dual core game they are the exact same but if i overclock both to the same speeds and run a quad core game the q6600 will be better?

  • so true, hardly any games are fully optmized for quad core anyway.

    Crysis is not fully Optimized (for those of you out there who like to believe in adverts and stickers and crap).

    Supreme Commander is the only one other than this game in the vid that I know which is (fully Quad core optimized).

  • Really not that impressive compared to some of the things coming out that will work fine on a dual core system.

  • agreed its just beautiful.

  • Utilising quad in games has issues that rendering software doesn't have to consider. If video conversion software designed to utilise quad is run on a dual, then it simply takes longer. If I game 'fully' takes advantage of quad to enhance game play, which cannot be simply scaled without impacting the game play experience, then quad becomes a minimum requirement.

    Hence why it is important to reach the required install base before releasing 'native' quad or dual supporting games.

  • I use it for video producing I use after effects cs3 and Vegas 8. And let me tell you, the rendering time is insane. In Vegas for instance the rendering, is way faster than the real time playback. My old computer would take forever (p4 2.8ghz) many hours. Now it just takes minutes and I can watch videos on the internet even play HD movies while rendering. For me it is a most.

  • Multitasking CPU intensive programs is one use of a quad core, but not everyone does that and it is certainly not what it's all about. In the case of this video, it is showing what quad core can do 'if' utilized in a game.

    The problem, as JayMorePro demonstrated below, is the vast majority don't have quad core. So targeting its performance in games as seen in this video is a bad idea, at least until the quad install base significantly increases to justify making it a mandatory requirement.

  • its not about running a certain programe its about running 4 of them...

  • Well it has been 6 months and you can pick up a quad core for £160 now, too bad there is still nothing that actually needs it.

  • Crap. Won't run on a x2 system.

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