== EDIT ==
I've finally got a looping animation uploaded at
http://www.youtube.com/watch?v=9zJhFQvM53E
i've been working on this for the last week and a bit, using Zbrush maya and photoshop.
there was a lot of tweaking to be done with the Zbrush exporting. If anyone has any idea what the best way to export a displacement map from Zbrush to maya gimme a yell
poly count is 610 faces, 1110 tri's
critique very welcome
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