I removed the DOF effect since it was kinda... awkward. Implemented server replication so you can swing around in multiplayer. You can also hook onto other players and pull them around. I've also implemented a "grab and climb up" from the edge of a ledge and a zoom function.
Once hooked onto a player, you can drag them around (and conversely, they can drag you around). You can also fling them towards yourself or fling yourself towards them. Impact damage based on the velocity achieved when you pull or fling.
Link to this comment:
All Comments (0)