Infinite Mario AI - Long Level
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Uploaded on Aug 5, 2009
This is my attempt at a Mario AI using a path-finding algorithm called A*. The bot won both Mario AI competitions this year!
You can see the path it plans to go as a red line, which updates when it detects new obstacles at the right screen border. It uses only information visible on screen.
At the "close call" situation: In this version of Mario, when you're jumping while sliding on a wall, you jump backwards and upwards away from it. That's what the AI did twice to get out of the hole. This is possible in this version of Mario, which is a Freeware Java clone. See the links below for more info.
The source code is now available on my homepage!
More info:
Competition: http://julian.togelius.com/mariocompe...
My Project Page: http://www.doc.ic.ac.uk/~rb1006/proje...
A star: http://en.wikipedia.org/wiki/A*_searc...
Twitter: https://twitter.com/Robin_B
Enjoy :)
*Update*: My Mario AI won the ICE-GIC conference competition this year! Yay!
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Uploader Comments (Robin Baumgarten)
Ali Ababwa 5 months ago
Did you ever publish any kind of pseudocode? be really interested to see it
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Robin Baumgarten 5 months ago
Not pseudo-code, but the actual source code is available on my site, see the video description.
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impero101 6 months ago
Is it possible to outperform this using a hierarchical reinforcement learning agent?
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Robin Baumgarten 6 months ago
Probably not in these simple levels, but the creators of the AI competition have made it successively harder for pure A* to succeed by building in dead-ends, which are tough to solve for a java-A* implementation.
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Top Comments
MrJdog272 1 year ago
It's only a matter of time until the machines rise up...
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Video Responses
All Comments (659)
Buddy1306 1 week ago
...and beat us at video games...
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John Jacob 2 weeks ago
XD took me 1000 attemps to beat half of the video :/
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Diego Arevalo 2 weeks ago
So this is what JARVIS does in it's spare time?
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bumoffhtestreet 3 months ago
Can this AI play through something like Kaizo?
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destedjones 5 months ago
Few things make me want to program more than this video does.
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shadyalien 5 months ago
This both fascinating and creepy. For me, it's the uncanny valley.
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DTE225 5 months ago
Just wondering...at 0:43 are those walljumps, like the glitch doable in the real SMW?
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doctorockzo 6 months ago
Teach it to play Dark Souls and then maybe I'll be impressed.
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