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Uploaded by PaleyDaley on Jul 29, 2010
This is a simple animation of global illumination of emissive circles. Basically, for each pixel, multiple rays are cast which provide light to the pixel if they hit a circle.Full source code is available on my website.
Science & Technology
Standard YouTube License
It loots odd to me at first, until I read your description.
Let me guess though... you stop tracing a ray once it has hit a circle?
If you followed on to find more intersections, it might look more natural.
radiumlofi 1 month ago
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It loots odd to me at first, until I read your description.
Let me guess though... you stop tracing a ray once it has hit a circle?
If you followed on to find more intersections, it might look more natural.
radiumlofi 1 month ago