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XNA 4.0 3D Space Game Planet Halo Test

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Uploaded by on Mar 24, 2011

My first try at rendering the atmospheric halo of planets. Oh, and never mind the part of the ship showing. I forgot to reposition the camera. If it bothers you, call it the cockpit. :P

Link to shader code: http://craneam.com/programming-samples/xna-planet-shader/

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Gaming

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Standard YouTube License

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Uploader Comments (Hibiliini)

  • What technique did you use to achieve this effect? Can you share the shader?

  • @zer0sumGames I made a blog post about the relevant code and added the link to the video description.

  • Keep it up.

  • @MrSean490 Thanks for the encouragement. I liked the challenges provided by Android programming, so I'm making one more game to that platform before returning to this project.

  • Looks awesome!

    

  • @With0utRemorse Thanks man. Hopefully I'm soon able to return to work on this, since I've been sidetracked a little with an Android game project.

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  • Thanks a lot man. Do you think you can link the whole shader? I'm kind of a noob with shaders and I'm trying to recreate the structs and it's a bit off.

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