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Java Project - RPG Early Build

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Uploaded by on Jun 26, 2009

This is a personal project of mine done exclusively in Java. It's tile-based and each map reads its drawing/collision info from a text file.

The enemies are glitched right now. They're not affected by collisions. If you attack them they kind of chase you until they die.

All art was done by me in Paint. All programming/game logic was also my doing. There are sound effects that I don't take credit for, but the cam didn't pick them up.

I plan on adding more maps, items, enemies, etc. Please don't hesitate to leave a comment. Tell me what you think! : D

Category:

Gaming

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License:

Standard YouTube License

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Uploader Comments (evilfrenchguy)

  • Did you make the graphics yourself with pixel art? And also did you use something like LWJGL?

  • @MrPitbull917 Yeah, I did all the art myself. I used AWT & Swing, but I'd like to learn LWJGL or JOGL at some point.

  • really sweet man, ii have a question though. what resources did you use to learn java game programming?

  • @36redsoxfan I was taught in college. Books are good though. Try Head First Java to master the basics.

  • im pretty new to java, how to you program AI movement and such?

    and gotten down user controlled movement but not sure how to get it to move on its own

    this is really good, btw

  • @fatretard11 Well, in game programming there is something called a Game loop. In the game loop is two things; updating and drawing, looping many, many times a second. So, everytime update() is called, you update positions, A.I. algorithms and check user input etc.. In draw(), you simply paint the pictures on the screen using the values you just updated.

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All Comments (22)

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  • @evilfrenchguy Awesome dude! The games looks great!

  • is this open source so i can see what you did? im new. and also how do you make a map-editor for tiles?

  • @eatMeification

    Bull Shit!!

  • @latvianMCG About 4 months. It was a semester project.

  • how long did it take you to make that ? im thinking to make something nice with java

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