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Quake Live: Visual Damage Feedback (for Specs only)

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Uploaded by on Jan 25, 2011

Just a suggestion how 'SPECTATORS' (not the players) could see the game.

I added two-layered (0-100 and 101-200) graphs for both health and armor with numeric health status and put a brief animation in front of the graphs for health/armor pickup. Additionally I added a visual RPG-ish DMG-feedback above the crosshair for damage indication.

I mainly did it for a better viewer experience. Most of the time the spectators won't know how much health and armor the other player has, unless you switch POVs.

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Gaming

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Standard YouTube License

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Uploader Comments (unihumi)

  • How did you make this? Would be pretty nice when watching some demos of tournaments and stuff

  • @FreekyMage solely in After Effects

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All Comments (4)

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  • 0:05 u hit 80(rail), but he had 48H and 25A, so u should include this as dmg given

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