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Rise of the Reds v1.5 (USA vs Russia Part 1)

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Uploaded by on Oct 23, 2009

Well here is my last Rise of the Reds vid till the next update. Since I did one playing has Russia and China... it didn't feel right to leave the good ol USA out of the loop soo.... here it is.

This vid was a pain to make because I was having trouble with my fraps clips pixelating during render... of course finding that out took hours.

Tried different methods to record my gameplay there after but everything I tried lagged too much. So had to go back to fraps n hope I get lucky. This is the end result of that lil misery lol... so I hope it was worth it.

Please enjoy and Farewellz

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Uploader Comments (SkyDragonV1)

  • does that map come with rise of the reds or can you get it any other way???

  • @BULL3THOL3S Far has I know RotR is the only way to get they're maps. Luckily SWR Productions has not given up on the mod and they're still working on it (I'll be it slowly). It's been literally years since I last played though so don't know all the details myself lol...

  • And dont try to build a nice looking base, building smart comes before nice.

  • @swedishplayer97 Thanks for the tips but you'll be glad to know I at least know this much. It is just the AI after all. I can afford to take my time and not spam. My only goal ways to have air superiority. Don't need an amazing apm to beat AI so broken it can barely leave its base with half its units if its lucky. Think of it has a handicap on my part. Games are meant to be fun right? ha s long has you win and have fun all is well. I'll leave the serious business for StarcraftII and the like. =)

  • One tip bro: never build all your power plants in the same spot.

  • @swedishplayer97 I appreciate constructive criticism, thanks for that... its quite rare. I agree with you on that tip of yours and if anyone new to the game is reading. good advice to follow. This vid was just to showcase the mod and the faction. I make it all close to each other because i knew i could defend the line and so that all my structures fit in a small easy to defend area. Against a human player that is of course foolish.

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