@doriansao This is only example, which is included with the Lidgren libraries. I just, made it working. You can download the libraries and check the sourcodes there ( code.google.com/p/lidgren-network-gen3/downloads/list ). But its not only to compile and run...
@Robber7 I think that Lidgren isn't meaned for MMOS. In my opinion the Flash is not good approach because of performance leaks. If you are enough experienced, its always better to do game yourself in some basic language like C++. XNA is good for beginers (i'm also starting with game programing). Its also available Managed DirectX for making DirectX games in C#. its pretty more basic then XNA. And multiplayer can always manage some external library (like this Lidgren, which is only for windows).
Nice, how many players can it manage? I'm thinking of starting an online rpg game with 20-70 ppl as a goal, but I am not sure in what language I would do it in.
I've thought of using Flash and the Electroserver, it seems pretty nice. But I'm not so sure about the performance in flash.
Excellent! Do you have a tutorial to help me do the same thing?, I tried to make the same thing but my application consumes a lot of memory and my Characters move with a lot of spikes. If you are able to send me your code please mail me to doriansao@gmail.com, I'll appreciate your help.
@doriansao This is only example, which is included with the Lidgren libraries. I just, made it working. You can download the libraries and check the sourcodes there ( code.google.com/p/lidgren-network-gen3/downloads/list ). But its not only to compile and run...
BadMadCZ 10 months ago
@Robber7 I think that Lidgren isn't meaned for MMOS. In my opinion the Flash is not good approach because of performance leaks. If you are enough experienced, its always better to do game yourself in some basic language like C++. XNA is good for beginers (i'm also starting with game programing). Its also available Managed DirectX for making DirectX games in C#. its pretty more basic then XNA. And multiplayer can always manage some external library (like this Lidgren, which is only for windows).
BadMadCZ 10 months ago
Nice, how many players can it manage? I'm thinking of starting an online rpg game with 20-70 ppl as a goal, but I am not sure in what language I would do it in.
I've thought of using Flash and the Electroserver, it seems pretty nice. But I'm not so sure about the performance in flash.
Do you have any suggestions?
XNA/Flash?
Anyway, great work!
Robber7 10 months ago
Excellent! Do you have a tutorial to help me do the same thing?, I tried to make the same thing but my application consumes a lot of memory and my Characters move with a lot of spikes. If you are able to send me your code please mail me to doriansao@gmail.com, I'll appreciate your help.
doriansao 11 months ago