Bullet Hell pre-alpha footage

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Uploaded by on Dec 25, 2009

All sprites and attack patterns are placeholders. A enemy spawns randomly when less than two enemies are active.
The clound are rendered using the same engine, I just merged the footage of them.

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Gaming

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Standard YouTube License

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Uploader Comments (Nibberz86)

  • I demand to be in the credits!

  • Want to be a beta tester? : )

  • Mister Nibberz, I practically am already. Perhaps more like an alfa-tester but with the help I given I deserve a spot in teh spotlightz.

  • My good sir,

    there is only one way to reply on that. The word "lol".

  • I understand that you put a lot of hard work into this, but, well, it's been done before... Many times...

    Case and point, Fraxy. I'm not saying that you don't have the right to make this game, but I would suggest you taking a different rout. This looks almost completely the same as Fraxy.

  • Both Fraxy and this game are bullet hell games.

    It will not be like Fraxy (if it looks the same then it's because the graphics isn't done yet); you won't aim with your mouse, it will probably not be free-roaming, not so much focus on boss battles, etc.

    It will be more like Mushihimesama but with time and gravity anomalies. : )

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All Comments (9)

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  • Crazy effects! :D

  • pro at ur own game =P

  • The ship could be a little smaller.

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