All sprites and attack patterns are placeholders. A enemy spawns randomly when less than two enemies are active. The clound are rendered using the same engine, I just merged the footage of them.
I understand that you put a lot of hard work into this, but, well, it's been done before... Many times...
Case and point, Fraxy. I'm not saying that you don't have the right to make this game, but I would suggest you taking a different rout. This looks almost completely the same as Fraxy.
It will not be like Fraxy (if it looks the same then it's because the graphics isn't done yet); you won't aim with your mouse, it will probably not be free-roaming, not so much focus on boss battles, etc.
It will be more like Mushihimesama but with time and gravity anomalies. : )
I demand to be in the credits!
Bahamut2218 2 years ago
Want to be a beta tester? : )
Nibberz86 2 years ago
Mister Nibberz, I practically am already. Perhaps more like an alfa-tester but with the help I given I deserve a spot in teh spotlightz.
Bahamut2218 2 years ago
My good sir,
there is only one way to reply on that. The word "lol".
Nibberz86 2 years ago
I understand that you put a lot of hard work into this, but, well, it's been done before... Many times...
Case and point, Fraxy. I'm not saying that you don't have the right to make this game, but I would suggest you taking a different rout. This looks almost completely the same as Fraxy.
letsgetsomeshoes1239 2 years ago
Both Fraxy and this game are bullet hell games.
It will not be like Fraxy (if it looks the same then it's because the graphics isn't done yet); you won't aim with your mouse, it will probably not be free-roaming, not so much focus on boss battles, etc.
It will be more like Mushihimesama but with time and gravity anomalies. : )
Nibberz86 2 years ago