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RandomChaos Generic XNA - Volumetric Clouds IV

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Uploaded by on Mar 20, 2008

In this clip I am showing the two particle types the system now supports. PointSprites and now Billboards.

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Entertainment

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Standard YouTube License

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Uploader Comments (NemoKradXNA)

  • ... this isn't volumetric clouds

  • @nameno1elsehas No, but if you read the blog post you would see why I named it so. Guess the clip title is misleading...

  • Nice dude :D But if u ever consider it make the black clouds rain able it woud be cool to actully see the rain coming from a cloud from the sky:P

    Nice system dowh!

  • Well, once I have th clouds how I want them and I have written the editor then weather will be next on the agenda...

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All Comments (11)

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  • gameplan changed... going to feature helicopters and airplanes :P

  • If you're just going to be near the ground you can probably use a skydome setup for most of the clouds.

  • Cant wait man...

    Keep ur work upp man

  • er... I don't know, depends on how you implement it I guess.

  • the cloud system in the game (I know I asked it a little weird way but I was in a hurry)

  • Will what look better? Your game or this cloud system?

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