How to extract object models from GOLDENEYE and use them into Unreal Tournament 2k4
Uploader Comments (xxmago)
All Comments (20)
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Is there a way to get obj files in Unreal 1999? Cuz' when i try it doesn't seem to work with unrealED..
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Anybody know any sites where I can get tools to rip from other games? I'm using UDK, and I've got average mapping experience in all versions of UT (everything except coding). I'm just looking to make some comedy fan movies, or maybe make some UT versions of other game characters for UT2004
thanks
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@xxmago tell me, is it possible to make the Goldeneye Single Player maps work in Coop with the AI for 2 player multiplayer mode???, cus if so i'm up the challenge!
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Can you send me the model files for the levels? I want to add them to Goldeneye source. :D
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anyone know where i can get the textures from goldeneye 64? like the sky image, and all those other images/textures? please help
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how can you get player models? For example James Bond character model.
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It was hard to see, but It looked like you saved it in 2k4ChargerMeshes, which is an official package. After reviewing the video again (and some squinting) I see it wasn't.
I wonder how hard it would be to rig up Goldeneye models as ragdolls in Garry's Mod, or perhaps as playermodels for Half-Life Deathmatch?
poopskinTheLiar 1 year ago
@poopskinTheLiar Well, you need a lot of editing. First of all, you need more polys ro rig it properly. Beside, the topology may not be correct at all.
xxmago 1 year ago
I realize this is for demonstration purposes, but you made a pretty huge error. You imported the drone gun into an existing package- and then saved, which should *never* be done because it breaks compatibly online.
reidevjord 2 years ago
Yeah, but that package was my own package, the one I did for my maps. It's not used by any oficial map. Any mapper should know about that.
xxmago 2 years ago