C.A.R.S. - Leonus F68 @ Connecticut Hill (DX11)
Uploader Comments (ReDi72)
Top Comments
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if you turn your wheel 45 degrees while going 150 mph you'll understeer, if that's what you call not a sim you should get out and try it for real and then hit a tree.
All Comments (125)
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no one thinks they are amazing I was just raising a point.
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@hendrixexperiencedig who cares its still just a video game, why do people think they are so 'Amazing' as i said they are all just Video games...
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I will punch a baby straight on the face if they fuck up the drivability in this one like they did in shift 2
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@ReDi72 You are correct sir, managed to get rid of the lag today! It appears that it was V-Sync that was the major culprit! Also reducing gfx card pre-frame rendering from 3 to 1 helped to reduce it some more! Now it drives just great!!
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@zpsmaster They haven't licensed the official track names so it goes under an alias. Yes its Watkins.
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look mom no hands
This sim is AMAZING, its looks stunning and has stunning physics! Though on some controllers there is still significant steering input lag which ruins the driving experience (0.2-0.5 seconds delay between steering wheel input and actual steering)...
TheRighteous123 2 weeks ago
@TheRighteous123 With the current build (149) input lag has been minimized well below those values, so it's not the game anymore giving such input lag values. Something else is causing that, either in the hardware set-up or in the game set-up (e.g. Vsync enabled or gamepad filtering accidentally enabled).
ReDi72 2 weeks ago
This is Watkinsglen not Connecticut hill idiot!
zpsmaster 2 weeks ago
@zpsmaster The track is called Connecticut Hill in the game because it is not licensed yet. You spotted well that it's Watkins, but calling me an idiot without having informed why I called the track differently is a little less impressive.
ReDi72 2 weeks ago 2
Visually stunning? Sure, maybe. Great game? Sure, maybe. Sim-like? Far far from it. While the floaty feeling from Shift is mostly gone, there's still some issues that appear to have been carried over.
It feels the same, in the way that the game is driving a bit for you. It's almost as if there's aids you can't turn off. There's the 'progressive' steering still. When I turn my wheel 45 degrees I want the feeling I've turned that much, not just a bit. There's hope, I guess. Bring on RF2.
SquallyTeaLeaf 4 months ago
@SquallyTeaLeaf The game driving a bit for you? No idea what you're talking about, must be your wheel settings. As for the judgement bit at the beginning of your reply, you're making the same mistake as most people. The game's development has just started, IT IS NOT A FINISHED GAME.
ReDi72 4 months ago 19