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Uploaded by on Apr 7, 2008

a burnout using 3dsmax

Category:

Entertainment

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License:

Standard YouTube License

  • likes, 9 dislikes

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Uploader Comments (3dgloveanimations)

  • this would not be hard for games..you know how to do it first I think......

Top Comments

  • no pc could handle that in realtime ;)

  • they should do this for the racing games!!!!!

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All Comments (19)

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  • @skinVISIBLE with 3ds max u can crate 3d objects

    and for the smoke there's a plugin called "fume fx"

  • People who think this type of thing should be in games, have no idea how games work...

  • @wolfoe just you wait, in a year or two this sort of thing won't be enough for graphics whores.

  • @wolfoe Oh, You can! Just steal NASA's PC and you're fine.

  • Driver SF can handle this

  • Hey, how the crap do you do that?

  • it would be possible if it didnt have to calculate it in real time, they could bake it in advance and make the particles non-dynamic

  • @MONSTERJULES look at the top rated comment :O

  • @3dgloveanimations it would be hard for games as this is not possible to do in real time.

  • @wolfoe it just looks prtty sweet and hard for a PC to calculate, but it's simple and very possible, just seems like that, that it's not possible.

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