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Path Finding Algorithms (A*, Dijkstra, Bi-Directional BFS)

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Uploaded by on Feb 11, 2011

This is a demo of path finding using various algorithm.
It's written in Python, using the Pygame library. Meanwhile, it's a C/S application.
The executable and source can be found at
http://code.google.com/p/mycodeplayground/downloads/list

A javascript version, including an online demo, can be found at http://qiao.github.com/PathFinding.js/visual/

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Science & Technology

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Standard YouTube License

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Uploader Comments (XueqiaoXu)

  • I cant get your program to work, it keeps saying that it cant connect to the server. (I did start server.exe!)

  • @Funtasmia I ported this demo into an online version. You may check it out at qiao.github.com/PathFinding.js­/visual/

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All Comments (21)

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  • Very good example of lots of pathfinding techniques :D Hadn't seen Bidirectional BFS before, nor one of the A* Heuristics :D

  • Viva open source

  • Excellent !

    

  • That was neat.

  • @XueqiaoXu yay!

  • @Funtasmia Actually I tested with several configurations and its allways slower

  • @mbsalto There isnt really an "ultimate" algo, it is always depends on the current situation =P

  • So  Dijstra is a quite bad algorithm

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