This is a video capture of me developing "Snake 3D"
I'm using Clojure (language), OpenGL (3d api), Emacs (editor) to develop it.
The main advantage of Clojure here is the interactive development. I'm able to change the program and see the effects simultaneously.
The code is open sourced at: https://github.com/jasonjckn/snake3d
Some of the documentation I look at during development are:
https://github.com/ztellman/penumbra
https://github.com/swannodette/clj-nehe
untitled2.mov lol
kanjiti 6 months ago
Great video! I'd love a version scaled over 10 minutes. It's really hard to see programmers at work!
asdfasdf34534 9 months ago
Awesome, is that Clojure? Can you provide links to the web sites you used to learn opengl in Clojure that in this video?
MadGouki 9 months ago