Game Development Time-Lapse -- 8 Hours compressed into a minute. (Snake3D)

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Uploaded by on May 23, 2011

This is a video capture of me developing "Snake 3D"
I'm using Clojure (language), OpenGL (3d api), Emacs (editor) to develop it.

The main advantage of Clojure here is the interactive development. I'm able to change the program and see the effects simultaneously.

The code is open sourced at: https://github.com/jasonjckn/snake3d

Some of the documentation I look at during development are:
https://github.com/ztellman/penumbra
https://github.com/swannodette/clj-nehe

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Film & Animation

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Standard YouTube License

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  • untitled2.mov  lol

  • Great video! I'd love a version scaled over 10 minutes. It's really hard to see programmers at work!

  • Awesome, is that Clojure? Can you provide links to the web sites you used to learn opengl in Clojure that in this video?

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