100k Particle system using Python OpenGL

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Uploaded by on May 12, 2010

Small demo of a particle system showcasing geometry shaders vectorized math in numpy. Sourcecode available here:
http://sites.google.com/site/dlampetest/python/vectorized-particle-system-and...

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Science & Technology

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Standard YouTube License

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Uploader Comments (taggrat)

  • Cool video, could you ever achieve the same result without using numpy and glDrawArrays?

  • @Darfk Sure :) but not using 100k particles at interactive speeds. Of course there are other ways to do this, using different libraries, but I don't see any pure python implementations that could do it.

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  • Really nice

  • @taggrat I thought as much. Thanks for the reply!

  • @akazification Thanks :), you can download the source and play with it for yourself as well, given that you have a GPU that supports geometry shaders.

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